!! IMPORTANT: PLEASE READ THE INSTRUCTIONS, THERE IS NO IN-GAME GUIDE !! You start in the main room, press a to go to the light room, fill up the fading light with spacebar. Press d to go to the vent room where two threats reside. Hallucination Donald Dog : Donald Dog emits a whirring sound when he appears. Do not go to the light room until you turn to the vent room to make him disappear. If you look at him, he will jump scare you, set you back on stopping the production, and reduce your lights! Hallucination Bbonald : Bbonald will hide, invisible, in your main room. If you are in a different room, he will emit computer noises and set back your progress. Go to the main room and press the ESC key (on the IN GAME KEYBOARD, NOT ON YOURS) to get rid of him. Don't press the key if he's not there or you lose progress. Mania : This guy is just kinda... in your vents? He's not associated with any of these other guys. He's just having a bit of fun. Always flash your vent with SPACEBAR before turning away, because Mania is completely silent and he scares you when you turn back to your main room. Ronald : Ronald gets closer to your vents slowly, you can hear his footsteps. If he's close, you can't hear him, but shining the light scares him away. If he's about to attack, you can hear his robotic sounds and you cannot flash your vents or you get jumpscared. Instead, press the shock button to get him to leave.
Welcome to ManuFRACTURE! The world has been invaded by monstrous entities, and it turns out that, like most problems, the issue comes from Ronald Rabbit's Pizza Parlor. The behind-closed-doors production of things called HALLUCINATION disks were used in endoskeletons to make them turn into monsters. Now, it's up to you to shut down the assembly line! One small problem, it looks like your lights are finite, you're as susceptible to the hallucinations as anyone else, and Ronald Rabbit himself is after you! Don't comment on the lack of jump scares. This is a skeleton for a game I'm making on unity later.