Prolly the worst bossfight I've done yet, i'm in a time crunch tho ok? I still did like the attacks I made though. Song credits go to NCS and Nightkilla (or Rukkus). SKIP A LEVEL WITH THE KEY "9". This feature is only in normal mode. This is based on the bending of Avatar: The Last Airbender. uhhh yes. theme was electricity, did i do well? I added the high voltage boxes last minute because i thought it wasnt electricity-based enough -KEYBINDS- From Into The Abyss T: Tornado. Summons a tornado pointing at mouse cursor. Cooldown: 5s. B: Blast of air. Blasts an air beam at mouse cursor. Cooldown: 9s. Space: Flight. Lets you glide and lift. Cooldown: Can be used for 90 frames at a time and as long as you can jump, you can use this. 3: Air shield. Creates a shield deflecting many attacks around the player. Cooldown: 20s. V: Vaccum. Creates a vaccum on the mouse position. Cooldown: 6s. From Exceeding the Limits 2: Water ball. As long as "A" is held down, the water ball follows the mouse, then release to shoot. Cooldown: 5s 1: Wave. Direct the wave's direction then it shoots and follows where you directed it, affected by gravity. Cooldown: 20s. 1 then K: Icicles. Shoot icicles after using a wave, turning it into an icicle bunch. 2 then F: Snow. Make snow, falling then becoming a part of the ground. From The Glitch's Wrath part 1 - Chase to the hub Glider now glides for 150 frames instead of 90 Blast becomes a boost boosting the player into the mouse cursor H: Hurricane. Creates a hurricane beneath player, lifting them up. I am well and aware of hurricanes clipping players out of and into blocks. Cooldown: 20s L: Long blast. Blast, but with 30 circles. Cooldown: 9s. From Supernatural Events Q: Not Walk on Water anymore, replaced with Fireball. Upgraded to Fireball Spray in Fire and Ice. Cooldown: 3s. Q then 4: Flame Whip. When you release a fireball, and click 4, it makes a quick fire whip that dissolves fast. From Fire and Ice F: Makes 5 quick lightning shocks that point out from the player and appear at the mouse cursor. Cooldown: 10s. I: Makes an ice ball at cursor. Cooldown: 8s. M: Makes a huge lightning beam at the player's location that is dangerous to the player too if they don't use a shield. Cooldown: 60s.