A minesweeper engine that can support multiple mine types and non-rectangular grids This engine runs pretty well on Scratch, but using alternatives like Turbowarp, Penguinmod, Forkphorus, or Gandi IDE works a lot better Note: Some icons are being changed, so they will temporarily appear very small. WASD/Arrow keys to move the camera Q/E to zoom in/out R to reset grid T to autocomplete (if you're on a whitelist) Hold Z and click to flag Press X to change mine density (resets grid) Press C to reset camera Press V to sonar (whitelist) Press M to change maps
Expect bugs, this was made pretty poorly This project is meant to be remixed so viewers like you can make your own MS+ content. However, it's still unfinished, so you might want to wait before remixing. current bugs found: the big and small costumes in the detail renderer stamp too many times for some reason map #3 also lost its holes because i broke the delete cell thingy If you end up using this in your project please credit me cuz this was kinda hard to make latest change: v0.3.1 (see documentation for more info) - added grid outline because yes