Raytraced 3D Earth v1.0 Created by @rift7 - - - - - - - - - - Orbital time and rotation on-axis time are approximated where 10 real-life seconds = 1 in-game day. The orbit does not use physics, but it's an approximated orbit. @raucket for the atan2 function @tart66 for image scanner solarsystemscope.com for earth texture Sorry for the low-quality textures; I wasn't able to find a way to make the textures be higher quality. This version doesn't have all the realistic raytracing features; it only has lambertian diffuse, fresnel and blinn-phong specular. Feel free to improve this! (This was my first project made when I joined.) Turbowarp is highly recommended, preferably with 60 FPS mode turned on.