Welcome to my Sandbox! <Starting, Settings, & Debug Options> To generate new land, press the green flag. To open settings, press Z. Play around with the settings, see what world types there are, and see what you like for building worlds! Currently, there are no debug options. <Block Selection> To select a block, press a key from 1 to L on the QWERTY layout keyboard. To place blocks, press/hold space. <World Types & Blocks> There are a grand total of 29 blocks to choose from, that's a lot more than the original 5 when this game released. The number/key before the block is what you press to switch to it. (QWERTY recommended): 1. Plains Grass 2. Taiga Grass 3. Jungle Grass 4. Dirt 5. Stone 6. Sand 7. Honey 8. Diamond 9. Water 0. Snow Q. Oak Plank W. Spruce Plank E. Jungle Plank R. Mud T. Obsidian Y. Wet Sand U. Slime I. Gold O. Lava P. Powdered Snow A. Oak Log S. Spruce Log D. Jungle Log F. Path G. Volcanic Rock H. Gravel J. Amethyst K. Ruby L. Acid There are 18 world types to choose from in the settings (Z): 1. Plains 2. Taiga 3. Jungle 4. Cave 5. Desert 6. Oceanic 7. Snowy 8. Swamp 9. Oasis 10. Volcanic 11. Acidic 12. Wasteland 13. Hive 14. Gemworld 15. Random Planks 16. Random Grass 17. Random Log 18. Random Everything
UPDATE 1: Made world generation more smooth, less staticy, and added block brightness variance. UPDATE 2: Added 5 new blocks, Lush Grass, Mud, Wet Sand, Wood, and Void! Also made brightness variance slightly less strong. UPDATE 3: Added Lush Grass to world generation, and added a sound used for when the world generates and when a blocks is placed. UPDATE 4: Increased the amount of pixels on the screen by a tiny bit, and changed the default empty background to black, because now there's a border for some reason. UPDATE 5: Added a brush and brush size slider. Brush changes color based on block selected. Renamed void to snow. UPDATE 6: Added a world types feature! This allows for more unique worlds to be generated! UPDATE 7: Added several new world types/biomes, 10 new materials, and general improvements! Also added notes into my code so anyone can understand what's going on! Adding new world types in a remix is now much easier too! UPDATE 8: Added background colors for the block selected, added a lens to the brush, which also fixes the bug where sometimes a block doesn't color in. UPDATE 9: Added 9 new world types, added a settings system so world type is no longer random, and you can hide the variables to see the full world! UPDATE 10: Added 9 new blocks, changed/added some blocks in some world types, added I think 4 new world types, and a block indicator in the corner so you know what block you're using! PLANNED UPDATES: 11 - Mobile Support 12 - Debug options 13 - Seed system, so worlds are no longer random. TAGS: