RNG simulator #1 1 in 154 vigintillion chance to win per frame Will remix every time i have a new idea for rng simulator. Each remix must either have a significantly lower chance to win per frame than the last, or do something significantly differently - RULES - - I cannot use any number higher than 999999 or lower than 1 ANYWHERE besides visuals. - I cannot use more than 8 "pick random" blocks per project More rules may be added later.
this is one of the most simple things you can do for an rng project, it is just this: there are 6 1x1 sprites that go to a random position every frame. if at any frame they are all touching, it triggers a nested chain of 8 pick random 1 to 999999 blocks, if they all equal 1, you win. that's really it