The Final installment of the Get the Emerald Series! Play as Gerald, who is trying to save Geraldina, again. Arrow keys to move. Try to get all of the coins! (or don't, it doesn't really matter, but it's still cool.) When fighting the dragon: if you touch one of the green things that the dragon shoots, it will go back to him, and he will take damage. Hi Why are you here? W-w-what? there definitely aren't two secret codes that allow you too edge jump and wall jump, why would you say that? I'm being serious, nothing is down here. OKAY, Fine. If you press 3, you will be able to edge jump, and if you press 4, you will be able to wall jump. OK! I GAVE IN! :3
All characters are by me. Title screen music is from Mario and Luigi Bowser's Inside Story (DS) Wedding cutscene music is from Super Mario RPG Legend of the Seven Stars (SNES) Overworld theme is from Mario and Luigi Bowser's Inside Story (DS) Mountainous theme is from Super Mario RPG Legend of the Seven Stars (SNES) Castle Theme is from Super Mario RPG Legend of the Seven Stars (SNES) Boss fight theme from Mario Kart 7 Special thanks to my dad for not being good at a specific type of jump and jokingly wanting me to add edge/wall jumps, and in turn making me definitely not add these as a secret mode. Special thanks to @Carterion for getting me into coding, and for helping me do stuff. (He didn't necessarily help me with this game, but he DEFINITELY helped me when I first started coding) UPDATES 1.0.0 - posted 1.0.1 - hid a variable 1.0.2 - nerfed the level with the chain in the foreground a bit 1.0.3 - added a "special mode" 1.1.0 - changed how the dragon shoots fire and green things, and how much HP he has. Also added the death sfx if you get hit in the dragon fight. 1.1.1 - slightly shifted a spike to the right 1.1.2 - added some more sfx to dragon fight 1.1.3 - if you press h in the dragon fight, his HP will get set to 25