Nasty Nasty Nelson A and D to move, click to attack. F to parry. This engine is VERY parry heavy. S to crouch. A or D while crouching to slide. Slide while in air to dive. Parrying heals. A perfect parry (Nearly frame perfect) heals double. Yellow Flashes = Parryable attack Blue Flashes = Blockable, but not parryable attack Red Flashes = Unblockable attack, ALWAYS hits Try and beat Jeremy here. Then if you're interested try and make your own boss. I might make more bosses with this engine later.