☆ Yeah, this might be a bit overdue… But progress has been made! The artwork is a combination from the teaser and part 1. ☆ ☆ Part 1 of One Wrong Turn is almost finished! I mainly need to run some play testing (trying to break the game to find bugs then fixing them. It’s a process.) and finish the thumbnail! ☆ ☆ I’ve also been working on the teaser (I know it’s technically not needed, but it’s cool and has little bits of lore. So it’s obviously essential.) and am over halfway with the art! It also needs a thumbnail… (Update - Teaesr is finished, go check it out here - https://scratch.mit.edu/projects/1275951998/ )☆ ☆ Thumbnails are hard to come up with. ☆ ☆ I currently don’t have a release date for anything, but am hoping to have one soon. Maybe the teaser will be shared next month? ☆ ☆ Also, I’m wondering if I should rework the system for taking suggestions on what Allison should do next. If you’d be willing to tell me your thoughts on that, it’d be greatly appreciated. ☆ ☆ Would you rather have several set options (there is an other option) that remain the same each part, or have a list of suggestions of options (you can still suggest whatever) that change with each part? ☆ ☆ I want a large amount of freedom for the viewers to choose what happens, while still providing enough guidance on the “right” choice to make. ☆ ☆ What are your thoughts? ☆