Hey guys! Welcome to ChaoEngine! (A remix of AnimEngine) This game was inspired by well.. everyone in the credits! I'm looking forward to improving this game almost every day! [Hope you guys enjoy it!] This engine was designed to highly dis-encourage blank remixes for view farming. (See inside for a [Kinda terrible] tutorial) Don't blank remix, I can't physically stop you but you can't just slap a logo on this game and call it a day. ---------------------CONTROLS----------------------------------- Mouse Aimed Space bar - Changes Camera Pov (Not jump) 3 - Dummy Toggle: Player 2 2 - Toggle Dummy Fighting Mode 1 - Show/Hide Player and Dummy HP A & D - Move W - Jump L - Dev Menu (literally does nothing [I think]) S - Crouch (You can easily remove this if you think its useless) P - (Hold) Pose (Passive Heal) Strike a Menacing pose! Z - Dash (3 charges) Indicator at the bottom Q - Toggle Stand (Tutorial on making this a transformation later) -----Stand Off----- E (Ground) - Cycloop (Run around the dummy stunning him and dealing some damage) E (Air) - Ball dash (roll into a ball and dash down) R - whirlwind (spin around the dummy stunning him) R (Air) - Sonic boom (Does 2 a kicks mid Air) F - Cross Slashes (Dash back and forth hitting the dummy every time like a slash) G - (1 Energy) Quick Stand Barrage (uses stand to attack quickly) T - Grab (Self Explanatory) Y - Wild rush -----Stand On----- E - Barrage punch incredibly fast with your spirit R - Heavy Punch Strike the dummy very hard with your spirit G - (1 Energy) Stand Slam (Launches you toward your mouse) F - (1 Energy) Super Punch (change in progress) T - Stand Grab ===== Player 2 Controls ===== -{ Debuff }- You Get stunned, Thats your only weakness, Play it smart. (You do NOT have the advanced dummy ai's Passives... YET!) Arrow keys - Movement O - punch Throws (1-2) punches I - Cross Throws a stronger punch J - Uppercut Doesn't actually knock the player upward but does strong KB and dmg K - heavy Kick Its just a kick.