controls! click near the bottom to alternate between modes. zoom mode allows zooming in/out, and move mode allows moving around! this allows for arrangements to be seen more clearly. daron: double the light guy, but he also seems to like walls. this is because some wall was built in 122 ad. trume: she just exists. but she has an interest in lucas numbers like how ocre does with fibonacci numbers. cavill: he's a sort of mentor. he helps out people who feel overwhelmed with their schedule. he's especially talkative of "breaking things down," as he's a number such that his number of integer partitions is a multiple of him! kinard: she basically resembles 500. she's an absolute beast at the guitar! she's a sort of motherly figure to five like how decimal 50 is to five. nineil: despite its basis in decimal-centrism, i'm gonna keep his whole "hunting for mythological creatures" thing, but not for the reasons i did it in decimal (1/10 of the first vampire number). he now does this because he ventures into buildings (eil) that seem rather grey (nine). he's huge on haunted houses, but he also hopes for real horrors to hunt down. zall: okok here's my favorite idea yet. zall himself is a bit plain, but he keeps most of his gimmicks from my 127. he's a superhero-ish prime number (super-prime, even one that is part of an iterated "nth prime" sequence starting at 1), especially wary of the terrible twos. he can even split into a bunch of doublers to try and take down the problem (many of whom have octoblocks in them!). zall's tech-savvy (based on gallium's use in semiconductors). but he's also wary of his ARCH NEMESIS... ceron: named after the minor planet 1 Ceres. he bears a similar resemblance to zall, but is evil. fire writing, i know. he's the same value, but a different numeral. he vows to conquer the whole of numberland (meanwhile other villains mostly seem to do their evil deeds for the fun of it). but in the end, he's defeated by zall. otigol: a long male streak, huh? anyways, otigol takes the inventor sort of role that 64 usually would. he takes pride in his doubling abilities. tricill: she's the sum of primes up to toff. she's fond of computer games (because cill is the main computer guy and three's an entertainer) abdeck: she (you read that right) aspires for fame and stardom, but she's plagued with self-doubt, particularly thinking she's so adsurd. no, that's not a typo. others hear her say the more recognized term "absurd." she's likeable, but also a bit self-deprecating. pall: she's based on 2 Pallas, which is named after an epithet of Athena. she's a brave prime number who carries a sword she brandishes. if she's in danger, she remarks of it as a tragedy of sorts. blecad: he's very mysterious and fond of rituals. his favorite is to place six candles in a hexagonal arrangement, then mark all blecad noncrossing partitions of said candles. it's unknown what happens if he were to complete the ritual, but some speculate it's where ceron came from. sejull: he's interesting. his shapes are as wacky as other multiples of jull, but he particularly likes the "an x made of x's" type of shape. he can be a corner made of corners! he likes too show other numbers the "__ made of __s" they can be! dass: a botanist of sorts like hass, but she also shows an interest in roman numerals! (roman numerals are an old thing so i think it's fair to say it can remain how it is: kinda decimal-ish). she demonstrates that CXXXIV = XV * (XC/X) - I, which is a nontrivial way to arrange the digits in an equation that is equal to the initial numeral. niflen: she's a cartographer who's very good with angles. otiheff: he works with comic books, typically writing for them. he's quite passionate about his stuff and talkative. junn: like my decimal 137. he's a wannabe chemist who's jealous of diflore and all the attention he gets. he's very protective of his own lab, which is vaguely referencing Juno of mythology, who is the basis for the name of 3 Juno and, thus, junn himself. exneem: she's about sphenic numbers (products of 3 distinct primes). she's also very much a fan of digital scientific simulations she toys around with (as neem has a bit of a biology shtick and six is about games). vest: he wears a vest. he's quite bright and positive (as 4 Vesta is the brightest asteroid one can see from Earth). he also loves magic, especially magic squares. sure, the magic square he's inspired by loses some of its luster outside of decimal, but it's still cool. abeil: he has these pop-up bowling alleys he likes for some reason. he also shows off square pyramids (he's the sum of squares 1 to sevund) tross: she digs deeper into len's divisor sum concepts. she's the sum of the divisors of 1 to deck! she's very fond of coming up with weird tricks she can do with that... even in low gravity! dicale: military guy because of 142's use as a memoriam number. he maps out strategies with functional graphs.
bledeck: she works as a doctor in attempts to help with injuries. sure, these are numberblocks, but it could still get bad. she's always ready in case of an emergency, but can be a bit clumsy on the way. she makes sure to be careful when helping her patient. cadund: she resembles cad but large and square. she's very good with rectangles and multiplication (because 12*12 times tables are common). like my 120, she can sense rectangles in others. kitoff: he likes pentagons and shows off how to arrange equal-sized steps and one additional block to make fun arrangements! his main arrangement does so with four steps and one! dilescan: he demonstrates himself being a "spiky rhombus squad." he's good friends with abeil, as they both like showing off being pyramids of numbers. heck, dilescan can be a sort of two-sided square pyramid! selen: she's not much. she's three sevunds, but she has a very relaxed and humble personality. her main gimmick has to do with snooker (because maximum score in the game). she could probably do something fun with that. cagen: he's careful and cautious like agen, but he also represents the main-chowla sequence, which is about sums of two terms that never have the same result more than once. astre: she loves looking up at the stars and dreaming of living on another planet. unlike abb, astre goes all into her desires of going into space. abflen: her gimmick is about being the product of two steps. she's abb times flen, which are two pretty large steps! she can be a step of steps in two different ways! hebb: he always feels like a misfit. the numbers around him either have major interests in things or have interesting gimmicks, but he has nothing. he just wishes he could be blissful and happy about it. he's based on 6 Hebe, named after the goddess of youth. otijull: he loves taking crazy shapes into the third dimension! he inspires others (including some primes) to take on some unusual 3d shapes! niheff: she's fond of writing poetry, particularly poetry that which is tragic. bleveil: he's the self-proclaimed master of trickshots. kivill: for some odd reason, he likes being an announcer at events, saying things like "today's the day" (because vill and calendars) and "it's prime time for [___]" (because he's a semiprime number that's the sum of primes from his smaller prime factor to his larger one) cadideck: she's fond of numeral systems, and likes using terms like "dozen" and "baker's dozen" (because she's a dozen baker's dozens). she imagines what it would be like to make a number with a limited amount of digits. ires: she has glasses and is very perceptive. her name comes from the goddess of rainbows Iris (which is itself also a term used for a part of the eye!). she'd probably look ilke rodolfo's version of ires. dimite: i'm using one of cadex's ideas (i've barely plagiarized others' concepts so i think i can spare a few idea taking). dimite's main gimmick is spiky rectangles! he can make so many of them! sure, he's no super rectangle, but what he's got is pretty dynamite for what it is! trenul: she's not into magic and whatnot like enul, but she has a wooden hut (because Woodall number). she does like to dive into the realm of fictional magic and whatnot, showing fascination for it, even clicking her pen sometimes (because CLIX in roman numerals). abgol: he's a paperboy, or paper-rectangle, who loves going around and spreading news and good words! this is because sms used up to abgol characters. seneem: he's very careful with science equipment. "don't try this at home!" he says. just his luck. he sometimes jumps around and flips around to make some crazy tricks out of it, as unicode 161 is an upside down exclamation mark. ninide: like other fanmade 162s, he does baseball. he often associates himself with three exclamation marks as part of his "brand" (he's 9!!!, or 9*6*3). flaw: she's a bit inspired by rodolfo's flaw, but her gimmick is engineering. she's all about precision (because of ramanujan's constant, 163/ln(163), and other constants relating to 163 being very close to integers). for being called flaw, her work is pretty flawless. she also likes flowers (based on a minor planet named after the goddess of flowers, 8 Flora) cablume: she's basically a bigger cook. she loves dividing her delicious meals into four equal parts. look at those square meals! bleflen: he's another tetrahedral number (squad of steps). he doesn't do much, but he likes trains. dinave: she's three steps and one, or three consecutive steps. she really likes triangles for some reason, and her double nave is very good at working twice as fast. idk vro mett (5*7*5 with each corner cut): she's a prime of wisdom (9 Metis, goddess of wisdom, you get it by now probably) who wants her fellow primes to reveal their true strengths. but she can also be a bit greedy (because greedy algorithm represents it with 6 squares, more than any number before it)