This is SSGP (Simplified Scratch Graphics Pipeline) rendering Suzanne (the Blender monkey). This project is based of ‘Engine From Nowhere’ which is possibly the fastest true 3D perspective render engine on Scratch. Uses normal WASD movement controls. Q/E controls camera roll with Yaw and Pitch controlled via mouse. See the original Engine From Nowhere demo that's more demanding: https://scratch.mit.edu/projects/1375357685/
Please give credit to @statictg if you use this engine in your own project. Use this version of the engine for building your games as it fixes a triangle ordering bug that was present in the original engine. NOTE: this engine runs at a fixed 480x360 resolution so you will want to run this on Turbowarp (with "Warp Timer" off) via the link below: https://turbowarp.org/1376938632 Don't expect any functional levels of performance if running on scratch.mit.edu. Engine is made by me, but a lot of optimization tricks were learnt along the way from friends in the G3D server. Please give feedback if you find ways to improve the performance of this render engine. Thank you trying this engine.