welcome Game number 9! the 10 hour version! (cause i wasnt about to make 12 games with only 12 hours to do so!) this is a endless survival game where you need to survive the invading pirates, you can use X to punch, you cant move while X is held down but are almost invincible, however bombs can still knock you down, they are really fast and the only way to avoid them is to defeat a special kind of pirate who throws the bomb at you, so dont take too long! you also got the FUTURISTIC PIRATE KNOCKOUT BLASTER 2001(TM), it will fire a blue blast that pierces and knocks out anything in touches until it reaches the edges, you can select it with Z or go back to the fist with the same button, HOWEVER you only have 8 shots in the blaster and it needs to reload after that, it can only reload on its own but not manually, so spamming it is useless and you are NOT invincible while holding it/using it so you better keep moving, but you cant move while firing it so dont try to hold it down, you can tell when you have it equipped by the ammo charge at the bottom of your screen so it seems you got into some trouble with a few enemy pirates and villains, can you beat them all? can you make it and survive? or will you be captured after getting knocked unconscious? as the number 1 pirate of this area and this zones pirate KING lets see how long you can last, sir captain no Beard!......
instead of wasting everyones time ill just let the original explanation do the talking, at the bottom of this list you can see a change log! so yeah WELL, allow me to explain! this is pirate king: the seas of no beard, a game from my DREAMS, i had dreamed i had made a pirate game on scratch in one hour, but then i remade the game but in 2 hours instead, then 3 hours, 4, 5, and so on until 8 hours, the 8 hours mark, THIS ONE! the final one...before i gave up and started skipping straight to 10 hours, then 12 hours, then 24, and then FINALLY, to celebrate stopping at hour 8 the final game had 8 DAYS! to complete it! tho a part i wont re-enact in my dreams is i put them all on physical copies put them all in a shopping kart, and began running around with it throwing it at random peoples doors walls and faces in the apartment complex i live in at the time that im making this that part was weird, i dont know how that was supposed to make my dream self money but eh- unwillingness to make money aside (ofc im joking that would NOT make a penny anyway, heck i might LOSE money and get fined if i tried something like THAT and this game is currently free on scratch anyways) just as i said earlier in the notes and credits, this is the 8th part/installment in this series of games and the 8 hour mark, so, what where the LAST few games? WELL in order from the newest to the FIRST one, allow me to give them to you in a neat little list! pirate king: the seas of no beard (GAME NUMBER 8) pirate king: chapter of [REDACTED]: pirate king: of the sea! (GAME NUMBER 6): 5th fracture of oceans-sea (for these games i dont even need to specify what number version/game they are, they are so old that they dont have a title yet even and have the number of the game straight up in the name! this being game 5): the 4th hour of thy davey jones locker (or pirates vs the sea of peril, name is still wip!) (you can tell i had no idea what to call this yet!): the 3 hour special sea ocean of the pirates: double-pirates!: 1 hour pirates! (can you tell me i spent 15 seconds on that name?): CHANGE LOG: fixed several issues with the characters swimming animations, finalized alot of the easter egg (still unfinished tho), changed up the thumbnail a little bit, fixed a issue where a creepypasta version of mr smiley man would appear that was identical to mr smiley man except he appeared outside of when he was supposed to, completely taking over as the only bomb thrower in the game when he was only supposed to appear under special conditions that where not met, he also lacked a dying animation and swimming animation too and instantly vanished upon being 'defeated', still no dying animation now that hes fixed tho for some reason but that issue is currently going to be FIXED in the next version of the game itself, also added new area that can be only unlocked under special conditions, some glitches are still unfixed tho however