This version of the dynamic pathfinder is now deprecated, use V4 instead. Credit is not necessary but is appreciated. Setup: Once you import the pathfinder into your project, you can leave it as is or; change the visible costume, remove the stamped triggers, change the turn smoothing, change the goal (player, cursor, or anything), set the obstacles for the pathfinder, and/or change how many frames until it updates the rotation to look at the player/cursor. Anything not mentioned in setup should be left alone. Description: This is a W.I.P pathfinder based off of one that I've been seeing in other games. Instead of pre-calculating paths, it updates the path using rotations. Everything can be saved using the "Pathfinder" sprite.