WASD to move player 1, arrow keys to move player 2. Hold A/D/Left arrow/Right arrow to spin in the air. The faster you spin, the harder you hit. You can triple-jump, and your jump count resets if you touch the platform or the grey walls. If you fall in the lava or touch the spikes, then you lose a life. The amount of lives each player has is indicated in the top corners by the amount of each character's heads remaining. If the opponent reaches 0 lives, you win. Try to knock the opponent into the lava. Every 15-30 seconds, the ceiling will fall for a few seconds, indicated by a warning sign. When it does, don't jump.
CREDITS AND UPDATE LOG(PLEASE READ) Upcoming mentions: @-Forge and @BK_OK (Check out their profiles, their games are REALLY cool) ART credits: - Sasquatch: by @BK_OK - Warning sign and font idea: by @-Forge WHERE I GOT THE IDEA(Including credits) Upon finishing my project in which viewers can vote for my OC, I looked deeply into the eyes of both Agony and the Guest in their Final Standoff image and thought of making a game in which they battle, but didn't know what to do. Later, I saw @-Forge 's masterpiece Slime Skate and thought I could make a similar game. So, I worked by poor fingies off, and, after a long while of intense frustration and anger, as well as smashing my PC's screen (only joking), I had finished Battle Arena. However, the Guest's custom hitbox was too broken, so I had to replace him with Sasquatch from a game I am currently developing. UPDATE LOG: 29th August 2026-Added side platforms and side eruptions. 31st August 2026-Chenged start menu graphics by adding motion to 1P and 2P buttons, as well as 'Battle' text.