AD - movement W - jump S - fastfall M1s - combo hold s to skip first punch does aircombo in air E (ground) - King Crimson punch E (air) - Dual fist downslam E+S - Smash hold E+S to smash harder, launching a piece of rock you can punch and combo with other moves but increases cooldown for stomp (doesnt work if rock is out) R - Epitaph Predicts the future maybe? Idk F - Impale rock stuff: you can launch the rock with stomp hit the rock with any moves (except air m1s) 1 - move guy 2 - move dummy 3 - no cooldowns 4 - change time flow 5 - show cooldowns
First goober game I have ever made ig We hit 1 year btw