(A REUPLOAD OF THE GAME FROM THE CO-DEVELOPER) PLEASE PLAY HERE: https://turbowarp.org/1374304778?fps=80&interpolate&clones=Infinity&limitless Used to be known as "Last Xialin Standing" and "The Shaloomaner"
EPILESPY FREE VERSION! credits to @yanyaa for M202 FLASH flame launcher credits to @dradon12345 for flintlock (im not sure who made the original model but pretty sure he did) credits to @greenthespaggoty for overhaul update End of the Line - UNDERTALE YELLOW OST Version 0.0.1- Demo Release, just 1 wave, and if you die the game just stops. Q to whack Version 0.0.2- Wave system added, changed weapon to flintlock, and debugging goes brrrrrrrrrr Version 0.1.0- Added flintlock firing system- f to shoot, click to fire Version 0.1.1- Now there's 3 waves Version 0.2.0- Added archer kai (that makes 5 waves!) Should probably do something about the inf flintlock gun though... Version 0.2.1-Added medkits to heal hp and nerfed archer kai (reload) Version 0.2.2- Added slight inaccuracy chance to arrows Version 0.2.3- Added Light Spearman Kai- infuriating to fight. Version 0.2.4-Added powerup scattershot. Self explanatory. Anyways, fixed some bugs too Version 0.2.5-Snipershot power-up :true power. Can be stacked with scattershot. Version 0.2.6-Finally nerfed flintlock. Also nerfing waves 6-9 Version 0.2.7- when aiming, you will automatically stab any enemy that is touching your flintlock Also changed medkits powerup frequencies Version 0.2.8- Added floating by pressing spacebar (note to balance that later), nerfed L.S.K. damage from 25 to 20 Version 1.0.0-Added wave 10, with archer master kai. For what he does... you'll have to find out. Still extremely buggy. Version 1.0.1- Finally patched snipershot bug. Version 1.1.0- Added enemy stat multipliers (125% on waves 5,10,11,12,13,14) Added Wave 13 (rip my pc) 1.1.1 - removed images of the items and replaced with words 1.1.2 - Added wave 14 - Added wave 15, you can now see enemy stat multipliers, (150% on wave 15) -Nerfed wave 13 1.1.3- Nerfed wave 15 (twice) 1.2.0- Added lifesteal -lifesteal from bosses is scaled by magnification 1.2.1- Nerfed Lifesteal 1.2.2- Lifesteal only works after wave 10 1.3.0 (yay 130) - Scattershot scatter range increased -Scattershot and Snipershot gets buffed after wave 10 1.3.1- Wave 16 added Kamikaze Kai added H Spearman Kai extra damage bug fixed (40->25 dmg taken by bullet) 1.3.2- Wave 17 added -Game renamed to Conquest & Domination -Dialogue added 1.3.3- Explosions do friendly fire 1.3.4- Dialogue box fixed 1.4 - Wave 18,19,20 added - Sword Master boss fight added -Lifesteal fixed 1.4.1- Melee units not attacking fixed 1.4.2- Sword Master speed 2 -> 4 1.5- Sword Master rework -Sword Master's damage and speed is doubled every time he yells die when he rages -Dialogue for sword master added 1.5.1- Sword Master attack cooldown 0 -> 1 (there was 1 second windup) -Wave 21 added 1.5.2- Commando Kai bullet base damage 150 -> 40 1.5.3- Shaloomaner spawning with 15k hp fixed - Wave 22 added - Sword Master attack fixed 1.6 - Parrying added - Some projectiles are not parryable but most are -Commando Kai base health 125 -> 250 1.6.1 - Items are reset to 0 at wave 11 - Commando Kai bullets now do friendly fire - Waves 23 and 24 added (good luck you'll need it for this) 1.6.2- Wave 25 added - Enemy Bullets are now able to be blocked with your own bullets - Commando kais now fire bullets at random when they first spawn in instead of shooting together -[EXPERIMENTAL] made desert background 1.6.3- Immunity items finally work and makes you immune to ranged attacks. Stacks and lasts up to 5 seconds -fixed wave 22 randomly spawning 10 rockets and not progressing -fixed wave 21 being cleared while archer master is still alive 1.6.4- Bug fixed - Taking fire damage now has a separate effect than the die screen -Fire radius nerfed -Bug fixed 1.6.5- Added waves 27-29 -Made dialogue go quicker on sword master -remodeled archer master kai 1.6.6-Added trumpet isas and variants, uhh theyre annoying and you should kill them asap 1.6.7- press r to hide all annoying variables blocking your view 1.6.8- Parry hitboxes are now invisible -Changed wave 25 for Trombone Isa to spawn separately - Nerfed wave 27 and enemies spawn slower 1.6.9-Fixed bug of game not progressing after wave 26b -Made Sword Master Dialogue slightly faster -Snipershots and Scattershots reset on wave 21 but you gain a bunch of stuff 1.6.10-Commando Kai Redesign 1.6.11- Magnification on Wave 28 nerfed from 300% to 200% -Wave 29 magnification 300% to 250% -Wave 27a is added before Wave 27b 1.7 (Mafia Kai update) Conquest & Domination -Commando Kais spawning are significantly delayed in -waves 21-30 -Wave 30 added -Mafia Kai added -Lifesteal V2 added 1.7.1 - Bugs fixed (for now) - All enemies now take fire damage - I accidentally rolled the version back to 1.6.12 whoops 1.10.1 - Game reuploaded 1.10.2-1.10.3 - Quality of Death update (Quality of life changes)