The "Teddy" mech is a hand of god variant that focuses on pure strength and slashing power over range. It is a custom design part of operation "army of god", that the Radiance gifted to The Chill Republic. It is half a mile tall, making it the second tallest of the Zinitite Walkers. Unlike the previous variant of the Hand, Obliter-8, "Teddy" is designed exclusively for warfare. However, like Obliter-8, it is once again themed after an animal. The Chill Republic specifically requested a mech that looked like a bear, and, therefore, it fights like one.
CHANGES: It uses state-of-the-art Toggleable-Magnet-Motors (TMM's, patented by The Radiance) for the upper arms, giving it tremendous punching power. The Heat tolerance of Zinitite and strategically used Light Nodes allows the retractable claws to be heated to tremendous temperatures, as high as the surface of the sun, letting them cut through terrain, organic beings, and non-Netherite-Zinitite mechs like butter. However, cooling them down again requires an absurd amount of coolant. This is why we have large titanium coolant tanks on the hands, which also increase the weight of the punches. This coolant can be released, temporarily freezing major joints. If the mech runs out of coolant, however, the light nodes will begin to melt the armour, destroying the hands. However, there's enough coolant able to be stored at once to survive a month of prolonged use without needing to be refilled. Along with the extra weight from the coolant tanks, the hands themselves are enlarged, letting them deliver devastating punches. As is standard, all of our patented solar cannons are replaced with basic guns, and the sword and E.N.D. are removed.