added menancing cube, which can parry rainbow cleave and has a rifle that does 500 dmg (this is very recent, but i did his own multiplying thing + douse multiplier) added new jareld attack, VERY big sword gave jarald a new attack, it hits HARD if you dont have a shield, otherwise it does nothing. you deal 2x more dmg when the shield is dead, when its alive you deal 1x more dmg, when its weakened you deal 1.25x dmg, and when its really low hp you deal 1.5x dmg, and of course when its dead 2x dmg also i gave keith lifesteal and increased her hp due to how easily she died, and keith gets healed more by gerald (he doesnt have a personal vendetta towards her anymore) the reason why i changed the stat's of characters is for balancing reasons, i wanted to make the character's not die as easily and give them more time to attack before they DIED. added flying debris into the background also for some reason bob dies the earliest dispite having the same heal from gerald and getting dealt the same dmg like noise, except for some reason noise persists and bob DIES, dunno why that happens but i mean bob is kinda useless to his team anyway so. NOTE: jerald will get stronger every new fighter added and for this project gerald can fight jerald so he nstantly dies, also u can add attacks to him aswell, but dont change his appearance fully, unless if its with artstyles with remixes 2+