Hold any key while clicking the flag: Hard Mode _Unit Profiles________________________________ - Circle Fast and cheap. Can serve as a vanguard to shield against single-target attacks. - Tri Ranged attacker. Fragile. Follows nearby allies. - Square High attack power capable of shattering greatshields. Resistant to impact. - Penta Uses an axe for area-of-effect attacks. Excels in solo combat thanks to high impact force. - Hexa Protects allies with high HP, defense, and impact resistance. - Spike Delivers powerful area-of-effect attacks, but is fragile. - Healer Heals self and nearby allies. - Hammer Deals wide-area impact damage to both enemies and allies. Specialized in destroying objects. - Spear High attack power and impact force. - Meteor BOOM. - Barricade Wall. - Buff Increases defense, impact defense, and attack power for all characters by 10. _Challenges__________________________________ (You may skip these if you already know how to do them.) Lv.0: Change the appearance of the background or units. ✅ Lv.1: Change unit stats. ✅ Lv.2: Increase unit movement speed. ✅ Lv.3: Change unit costs or faction decks. ✅ Lv.4: Make the castle wall shoot fireballs. ✅ Lv.5: Create a spear-wielding unit. ✅ Lv.6: Create a unit with a ranged area-of-effect attack. ✅ Lv.7: Create a healing unit by setting the power value to a negative number. ✅ Lv.8: Create a unit that knocks back enemies and allies with a hammer. ✅ Lv.9: Create a barricade that can be deployed on the front lines. ✅ Lv.10: Create a unit that is highly effective at destroying objects. ✅ Lv.15: Create a support unit that applies buffs. ✅ #game #all