Please give credit if you use this project. it took me very long to be able to create this project. This is a raytracer demo in Scratch. I built this demo because I wanted to see how raytracers really look. This one has: Diffuse light Specular highlights Depth Fog Any recommendations on what to add next? This project may be laggy so turbowarp is highly recommended Press space for a high-resolution ray-traced image of the same scene.