tip: hold shift when u click green flag and then click it without shift for lore accurate scav when they see porl TurboWarp: https://turbowarp.org/1368864505 Use the left, right, and up, arrows to move (you can also wall jump) comment what the goal of my scav game should be about!!!!!! anyone can use this for any kind of game / animation with 2 rules: 1.) give credit in final project 2.) give me a link to that project in the comments so I can play it :D --- log --- = Aug 13, 2026 = - created simple (purple) scavenger sprite and cut into prices for joints - connected scavenger skin to platformer player sprite - made hands that face towards mouse - made one hand face towards the direction of scav = Aug 14, 2026 = - made head have full directional rotation + + POSTED PROJECT + + - added simple item throwing animation when [ SPACE ] is held - added back fur - added back fur customization == Aug 15, 2026 == - made fur be 3D-ish by making it not snap into place, but instead wraps around added DARKNESS - made the head direction more acurate - added different head types I am only sharing this for the artist that is going to make draw my scav for my scavenger game, @thehollowone. so expect a better scav rig later on!!! --- for @thehollowone --- look into the sprite named "scavenger render" for the code. but I will explain how it works here: there are costumes for each individual part, like head, body and tail, as well as legs, arms, hands etc when I code that. I want you to make a regular scavenger costume with what the end result should look like for when I am putting the costumes in the right place. then I want you (or me if you want) to cut apart a copy of the scav into the parts I need, and then put them into different costumes.