Mossolith HP: 12/12 ESOTERIA: 10/10 TRIVIA: [amount of trivia go here] SILV: 3 + (4/2) QUAL: 0 ANEM: 2 COHE: 3 ENTO: 0 EGRE: 0 RADI: 0 HELM: 0 SPEED: 0 (turned into SILV by passive) PASSIVES: Bastion (2): can't use the move action or be effected by knockback effects, but turn your base walking speed and egress into silv by doing (4+EGRE)/2 rounded down Gravity Well (4): Going 3 in all directions (total of 7x7 area, with MOSS in the middle) enemies (or make 3 cost if everyone) gets -EGRE according to their proximity to MOSS (-1 on the outer ring, -2 on the middle ring, and -3 when directly next to MOSS). DON'T apply if they move towards MOSS from outside or within the radius (as MOSS attracts things) Etch (2): When MOSS makes physical contact (whether by attacking or taking damage) put an etch counter on corresponding enemy. When target gets 3 etch counters, put a random stat debuff onto them Inscribe (2): Can change it's current rune (please refer to it's spells for runes). Instead of runes laying on the ground, it may instead choose to inscribe it into itself (you may only have 1 rune inscribed per instar, resets to nothing at the end of combat) ITEMS: WEAPONS: Floating Stones (bound to it's body, regenerates one per 2 turns, has a base of 5) WEAPON: frail: (can't be broken or attacked, but breaks upon use) dura: 1 dmg: 2 EFFECTS: Turn order template: put the + next to the person who's turn it is currently. 1. [goober] 2. [goober] + 3. [goober] 4. [goober] 5. [goober] 6. [goober]