use turbo mode for the best speed. arrow keys I used to never be able to squeesh and stretch the shoes properly. fun fact: in real FNF, when a character idles, they wait 60/BPM seconds, do the beat animation, even offbeat, and then wait for the next broadcasted beat to do the animation again, and this first idling beat can't be interrupted by broadcasted beat. You can see this happen in the project.