Q: What type of game is this? A: It is a skill-based party puzzle game that makes risk-management crucial. Your Minigame placement is also crucial. Controls: Pushing & Pulling (Number 1): <> for all players Platform Hop (Number 2): AD/GJ/<>/L and enter Shark Escape (Number 3): WASD/YGHJ/^<>v/PL; and enter (aka all controls) Sudden Death (Number 4): WASD/YGHJ/^<>v/PL; and enter (aka all controls) - down to punch, up to release Bird Villagers (Number 5): WAD/YGJ/^<>/PL and enter Bowser Battle (Number 6): WAD/YGJ/^<>/PL and enter Swerve Stars (Number 7): WAD/YGJ/^<>/PL and enter P1: WASD + <> P2: YGHJ + <> P3: ^<v> P4: PL and enter + <> Other: Space key to pause, hold T upon startup to time your game or hold V upon startup to load a turn-based game. Minigame Instructions explained in the game. Items and their chances of pulling from the pool: Dart (27%): Steals 20% from a foe. Boots (24%): Doubles your speed. Weight (19%): Halves any foe's speed. Phone (Rare, 11%): Calls Sonic to steal 10% from all foes or Knuckles to steal a large complex percentage (around 35%) from a random player. (It's random who you call.) Donut (Very Rare, 9%): Freezes another player. Wizard Taco (Ultra Rare, 5%): Halves all foes' speed. Gift (Ultra Rare, 3%): Gives you M1000. Best use is in times of need, where you are under M500. Stereo (Legendary, 2%): Halves all foes' speed and makes them lose 25%. You don't steal the money they drop. Drum (Mythic, 1%): Freezes all players and makes them lose 25%. You don't steal the money they drop. These cannot be used in timed games! You only get one item for being 1st place and can hold up to 3. Item shops are here! Pico's shop is on Go, and Giga's shop is on the pink space. Space to take a turn. Objective: Be the first to achieve a set objective while moving around a board depending on your rank! Each Player begins with M1000. The results of the Minigame move your pawn a certain number of spaces; 1st gives your choice of 4 or 5 spaces. 2nd gives 3 spaces. 3rd gives 2 spaces. 4th gives 1 space. Ties will randomize the ranks. What the spaces do: Blue: Adds M50 * board (board-dependent) to your total. Red: Subtracts 25% (gaining with each board number) or M50 * board (random/board-dependent) from your total. Yellow: Makes you gain 20%. White (Go space): Adds M500 * board to your total. Light Blue (Tails' Bank): Makes you pay 5% tax if you have M100 or more. Whoever stops here wins it all. Tan (Crabbi's Bank): Makes you get 10% tax if you have M100 or more. Whoever stops here must repay it all. If there are multiple of these, the total is contributed to by all tan spaces. You do not get a bonus for passing Go! If you go bankrupt (extremely rare), you are out of the game. You cannot play but nor move, and will be replaced by a hard bot.
THIS PROJECT MAY ALMOST BE FINALIZED - I AM VERY CLOSE TO HITTING THE SIZE LIMIT. I AM ONLY AROUND 3.1 KB AWAY FROM THAT. THIS GAME IS NOT YOUR TYPICAL PARTY GAME! SEE THE INTRUCTIONS OR THE IN-GAME TEACHER FOR WHY THAT IS! The game is currently set in English. If you need/want to change it, please answer a board and then say yes and input your language! Just know that it will take up to 7 minutes to load. If you click Show Mode while it's loading, the game will not load and therefore will have no dialogue. IF YOU STACK ITEMS, THE ONE THAT WAS USED LAST TAKES PRIORITY. Boards: 1. Grasslands 2. Beachside 3. Space 4. Volcano Turbowarp recommended at https://turbowarp.org/1367686867. It heavily uses the translation feature in loading the game. NOTE: CHANGING THE BOT DIFFICULTY DOES NOT AFFECT THEIR PERFORMANCE IN PLATFORM HOP OR SWERVE STARS. Ages 8+ Players: 4 Time: 0.4 to 2.2 (or 10.3 if you choose All) Minutes/Turn RAM: ~3.5 GB v132 Changes: Added a top Q/A section and Bowser sounds. Credit to @MARIO23456. For new versions, I was wanting to add more Co-Op Minigames, but I have no ideas right now. IGNORE ITEMS 8-14 OF THE STAT MENU. THOSE ARE THERE BY A BUG. You can now opt out of item shops! Answer nothing to do so. Save Codes: Copy/Pasting recommended! The variable does not work unless every player has over M1000, so if any player stops with less than that, please look at how to save and put zeroes where they need to be in your code. Letters 1-4 = P1 Money Letters 5-8 = P2 Money Letters 9-12 = P3 Money Letters 13-16 = P4 Money Letter 17 = P1 Difficulty Letter 18 = P2 Difficulty Letter 19 = P3 Difficulty Letter 20 = P4 Difficulty Letters 21-22 = Current Turn Letters 23-24 = Turn Limit Letter 25 = Board P1 is Scratchy, P2 is Steve, P3 is Yoshi, P4 is Mario. Credit to @Lucasliu9595, @Ciaran33X33, @Hatchey2020_Ray, @writer7 for Mario sound clip and @B-dasher for board/Minigame music, @freder1 for purchasing item sound and Bowser winning music, @Will_Wam for Mario's death costume on Sudden Death and @PrinceMathew9998 for Volcano music. Challenge Mode (Yield Sign) Developer High Score: Board 1: M10196 - Winner! - 8 Sabotages - Master Board 2: M25104 - Winner! - 1 Sabotage - Master Board 3: M10637 - Winner! - 1 Sabotage - Master Board 4: M3561 - Winner! - 5 Sabotages - Master I FINALLY DID IT! 100 VERSIONS! I still plan on working on this more even though I've reached v100. Problems and Solutions Takes too long to load up? Please, try the Turbowarp site! Don't know all the languages? Please, go inside the project and find them if you need to! Why is Sudden Death not translated? I don't know why, but Scratch doesn't like my description of that Minigame. Want to late leave? No problem! You'll just have a medium bot take your place. Have you gone bankrupt, but no longer want to play? No big deal! Your spot will be replaced by a hard bot. I've run out of ideas for this game. I need more.