⚠️PLAY IN TURBO WARP⚠️ This game has 3D and when the 3D is displayed my device went to 2 FPS. You have been warned! I had to remove audio to allow it to save in scratch but I will add the audio another way later. Also turn on high quality pen and interpolation in Turbowarp for way better text and 3D motion. 1.0 to 1.5 This is the first stage of a space top down shooter I am working on. The 3D is just a digital interface and is complete, not an actual navigation system with good turning and motion physics. 1.6 All planets but the home planet added in a perfect ring all the same size with just one big but you can now fly through them smoothly. I will soon fix this and make them more random. 1.7 Planets are different sizes now and Earth has been added. Also I have many brilliant ideas for the game including DLCs 1.8 All bugs fixed and my own pen drawn characters have been added. Also I added z axis rotation to make turning look better and planet info. Due to the fact that all bugs have been fixed you will be able to land in the next update. 1.85 Slightly better text and lading sites just as a landing preview. 1.86 Thumbnail 1.9 Intro scene added and you can walk on Xyron 2.0 You can walk on Novaterra the 3D planet and skip intro added as well as small optimizations. Novaterra has huge lag but runs fine in Turbowarp. that's because it currently draws 1000 objects and there will be more. Credits: @TheGreenFlash - Original 3D engine @Griffpatch - The 3D engines sorting system @Framedphoto - Future planet design @ClockworkCreations21 - Future planet design @Splendor11 - Future planet design @Belosisreal - Future planet design And I should probably also credit Google Gemini for help with a feature in the old text engine and relative movement.