Getting Over It (recreation by griffpatch), but you have to stay above a speed threshold otherwise you will be reset. Both numbers are displayed in the top left. The top number is your speed, the number beside it is its threshold, and the bottom number is your buffer. If the numbers are green, that means you are above the threshold and the buffer is going up. It goes up at 2X speed. It's additionally multiplied slightly by speed above the threshold. If the numbers are red, that means you are below the threshold and the buffer is going down. It goes down at 1X speed. If the buffer reaches zero, you get reset. The buffer will be paused and greyed out after starting or resetting until you move. The buffer will slow down and fill faster while in space and pause after winning.
Original Description: ★★★ Project ★★★ A Scratch Recreation of "Getting Over It" by Griffpatch Subscribe on YouTube for Scratch Tutorials You can also see my 4'30 speed run on YouTube ★★★ Instructions ★★★ Best played with your web browser in full screen mode (F11) to remove the title-bar - this interferes with the mouse controls when things get frantic - you'll thank me later I promise! (Q+R to reset level) Use your mouse to control Scratch Cat's hammer. Push, Drag and Throw yourself up the level in your quest to "Get Over It". Those that do manage it can compete to get the fastest time which shows on the front menu. My best was 18 minutes - But I made a lot of mistakes! ★★★ Congratulations ★★★ @74R45 with a seriously wacky 1min to get over it??? ★★★ Credits ★★★ Thanks for Bennett Foddy (who amazingly retweeted my YouTube video of this project!) for the original game, sounds effects and level design. Music is "Soul and Mind" supplied by YouTube. All voice acting is me :) ★★★ Changes ★★★ 30 Apr 2020 - v1.4 - Hold Q + R to reset level 30 Apr 2020 - v1.3 - Attempt Fix for stuck player 29 Apr 2020 - v1.2 - Attempting to add high score table 28 Apr 2020 - v1.1 - Fixed World Record Recording - So sorry!!! Oh my of all the things to glitch out! 28 Apr 2020 - v1.0 - Initial Release - This has been a mammoth effort and I'm bushed!!! Time for bed, I'll release it in the morning ;) 12 Apr 2020 - v0.2 - Started Again with more success! 1 Feb 2020 - v0.1 - Initial Test - FAILED!