What each of the Faes in 'Region Legion' do! This is a mockup of what the menu for equipping each Fae would do. Use the Arrow Keys or WASD to switch between each Fae. Each Fae has a design, description and 2 abilities when in the Overworld or during a Battle. If you want to know what each Battle Ability does incase you want to implement a Fae in a custom battle: Faelix - Examine +: Examines the Enemy closer. Gives you greater tips on how to survive a battle. Reddim - x1.25 Damage: Adds x1.25 to your damage multiplier. If Reddim is at a higher level, it will add more. Glyde - Fall Damage: Glyde brings the Blank Child up high and drops them onto the Enemy. Press Space to drop, make sure to land on the Enemy. Higher level = more leniency. Boomburt - Explosion: Target Boomburt at the Enemy for massive damage. Higher level = more leniency. Lightbull - Brighten+: A mixture of Brighten & Windcast for the next few turns. Higher level = lasts longer. Haelie - Healing: Heal a small amount of HP for free. If HP is full, heals MP instead. Higher level = greater healing. Coughinn - Poison: Poison an Enemy, causing them to take damage on their turn and takes x1.5 more damage. Higher level = lasts longer. Dimred - Defense UP: Decreases the amount of damage you take from Enemy attacks for the next few turns. Higher level = lasts longer. Stunlocke - Stun Enemy: Stuns a random Enemy, causing it to not be able to attack. Stun lasts a long time but goes by quicker if the Enemy is attacked. Higher level = lasts longer.
Song: Space Pirates - WaterFlame