I have never played Undertale or Deltarune so this required a whole bunch of research, but YouTube and the Wikis have been very useful. Current changes: - Compiled all encounter menu buttons (FIGHT, ACT, ITEMS, MERCY) into one sprite - Selection soul for those encounter menu buttons also in that same sprite - New block allowing you to generate the menu buttons and decide each of their states (Regular, greyed-out, or hidden) - Incorporated the FIGHT, ACT, and MERCY menu 'Check soul' code into the menu buttons sprite - Remodelled entire soul movement system for choosing an option through a new block and creating a new list of numbering each option and giving it's co-ordinates - New block allowing for a simple list representing the order of the options and translating it into the positions of each of those options - HP and LV displays are very simple and can be easily moved around with edits to the costumes allowing for better centring/positioning Future plans: - Make all aspects of the UI very easily moveable and re-work the UI into a new format - Create new system for 'FIGHT' option - Create new system for enemy attacks