Ideas for the Megacollab!
Here are a few ideas for the megacollab! 1. Unbalanced game: So the goal of the game is to kill all the enemies without having your bar go too high. Basically, you can switch modes, one being where you are super weak and the enemies are really strong, and one being where you are INSANELY overpowered! The twist is that if you gain too many points then you will die.. Quite interesting concept in my opinion. 2. Confinement: This is a really cool and underrated game on Roblox where you are in a 2D super-mario platformer style quick-paced game where you have to trap monsters and upgrade your abilities. It gets really crazy and fun! 3. Something 3d... Not quite sure lol. Idea was "submitted by @-AutoFX- (Go follow him, he's really good at making intros!) 4. OS system: We could make an operating system with different themes! 5. PARRY: A game concept I once tried creating where you are in a colorful, top down scrollable map where enemies try to destroy you. A bit like Combat Initiation. The main concept of the game is that when an enemy attacks you, you can parry them and the screen turns black and white. 6. WOF/Warrior Cats/Pokemon game: Idea was submitted. 7. Chase!: You are in a red hallway. Something is coming... There's only one way out! (Basically just keep running!) My personal favorite has gotta be Confinement and PARRY. it would be really cool to see these games come to life in scratch.