For fun I demade the game Operation Octo on Steam :) WASD to move Odin Click a card or press 1, 2, or 3 to select a tower Click a tile to throw down a tower! = FAQ = Q: How do I save my progress? A: You don't! You can unlock any level by clicking it. Q: Why does it say "not implemented" on certain levels? A: Those levels haven't been made yet. They will be added sometime soon (maybe). Or perhaps you could edit the level and make it yourself! Q: How can I edit levels? A: Here is a guide on level editing: Step 1 - Remix the project! Step 2 - While holding E, click on the level you want to edit. Step 3 - Edit the size of the stage in the level editor. Edit the walls/lakes in the LevelWalls & LevelLakes sprites. Click "REFRESH" to load the walls you placed. Step 4 - Put down clams and skeleton spawnpoints. Click their tile to edit their values. Step 5 - Click "SET SPAWN" to set Odin's spawnpoint at the tile he's on. Step 6 - Click "SAVE" and then click the skeleton spawnpoints ***in the order you want skeletons to spawn***. This will save the level. Step 7 - Go to the LevelHandler sprite, and find the script associated to your level (it should have a comment next to it like "Stage 1-1"). Step 8 - Add, edit, or remove enemy spawns via the "add enemy (name) at (spawnpoints) at (time) with (pearls)" blocks. Have fun experimenting!!! Step 9 - Playtest your level by restarting the project and playing the level you edited.