we have determined your hearing loss is not service-related WIP CONTROLS: 1: Load Armor-Piercing 2: Load High-Explosive F: Fire main gun G: Fire machine gun N: Change nationality UPDATE LOG: v1.0 RELEASE Only one tank, fires ap and he, scope moves, voice lines, basic stuff v1.1 8/9/26 Added machine gun, new cannon firing sound, began work on mobile support, added APCR, added groundwork for other types of shells, added different shells having different levels of dropoff v1.2 8/13/26 Added nation selection menu, and added the second ever tank to the game, and also being the first ever russian tank to the game, THE T-34-85!
PLEASE go check out the rest of my stuff on my profile, it really helps me out (doesn't actually js please bro) yo imma try recording the voicelines in my bathtub to get that metallic sound I will be adding other nations in the future, and maybe more than 1 tank per nation, and if I get REALLY good at coding, a way for different ranges to have different levels of projectile dropoff And mobile support. And of course eventually turn this into an (at least almost) fully working... TANK SIMULATOR™ Notice: Manguy Productions Studio(s)©, Manguy Corporations©, and MANGUY PRODUCTIONS© Disclaimer of use: By launching this simulation, the operator acknowledges that armored combat vehicles of the 1930–1945 era are inherently hazardous, enclosed systems. Manguy Corporations© is not legally, financially, or morally responsible for any real-world or psychological trauma, or for any agonizing, potentially very expensive medical costs resulting from the simulated replication of the following battlefield realities Please read the following safety briefs before entering your ̷t̷o̷m̷b̷ vehicle: 1. Tank operations generate severe quantities of carbon monoxide, toxic propellant gases, and vaporized lead upon discharging the main armament. Failure of the simulated ventilation system or heavy buildup of the aforementioned airborne agents may result in lung damage, lead poisoning, or asphyxiation. 2. The interior of an armored vehicle, especially that of the WWII era, is packed with unshielded, high-torque kinetic machinery. The breach of the main cannon recoils with enough force to liquefy human bone. Trapping limbs in the turret ring, turret basket, or drive gears will result in immediate, non-refundable disfigurement or limb loss. Do not attempt to catch the spent casings from the breech as they are ejected. 3. Non-penetrating and penetrating kinetic impacts on the vehicle's exterior armor may result in "spalling". This is where the interior face of the steel plate shatters, spraying the crew cabin with supersonic, white-hot, razor-sharp metal flakes and or chunks. 4. Storage of high-explosive and propellant charges inside the fighting compartment creates the negligible risk of an "ammunition cookoff." Direct hits to ammo racks will result in immediate interior temperatures exceeding 2,500°F, causing instantaneous and, quite frankly, highly cinematic, deletion of the crew. 5. Discharging high-caliber ordnance within an enclosed steel box exceeds 180 decibels. Manguy Corporations© is not responsible for permanent user hearing loss, tinnitus, or ruptured eardrums. 6. For your convenience, some of our dashboard dials may be painted with genuine Radium-226 so you can see them in the dark. Please do not lick the gauges. Manguy Corporations© is not liable for radiation poisoning, hair loss, radiation poisoning (seriously don't lick them), localized burns, long-term cellular mutation, or growing a third arm ALL RIGHTS RESERVED 2026 MANGUY CORPORATIONS©