WASD / arrow keys - Move W / up arrow - Jump U / Z - Punch (Hold to uppercut. You can follow this up with an aerial combo by punching after jumping)
Just posting what I have so far to see if it's worth continuing. Let me know in the comments! Based on the original game "Fight World" I started 3 years but never finished. https://scratch.mit.edu/projects/751921139/ I don't know why, but I randomly got a spark of motivation and decided I wanted to try again, but this time with better animations (I have a drawing tablet now, which should help a ton!) and turn it into something fully playable with an infinite arcade-style beat-em-up format. I'm hoping the animations and satisfying gameplay will be the main appeal of this game. If you think the animations need some more work, I'm open to criticism, as my experience with 2D animation has been somewhat limited. I'm willing to try my best regardless. Plans for updates: Wave system (for spawning enemies) Grapple move (throws out a chain to grapple and reel in enemies from afar) Enemy attacks (they curl up into a spiky ball and attack from above) Health Player damage (you restart your run upon death) Dodge move (to avoid attacks or just reposition the player) Main menu If you have any other ideas, let me know! (keep in mind i can't guarantee your idea will be implemented.)