made all guys accualy take dmg, cuz some people forgot to even add that (im looking at you gambler) also made gerald's heal apply to everyone. gave jarald a new attack, it hits HARD if you dont have a shield, otherwise it does nothing. you deal 2x more dmg when the shield is dead, when its alive you deal 1x more dmg, when its weakened you deal 1.25x dmg, and when its really low hp you deal 1.5x dmg, and of course when its dead 2x dmg also i gave keith lifesteal and increased her hp due to how easily she died, and keith gets healed more by gerald (he doesnt have a personal vendetta towards her anymore) the reason why i changed the stat's of characters is for balancing reasons, i wanted to make the character's not die as easily and give them more time to attack before they DIED. added flying debris into the background also for some reason bob dies the earliest dispite having the same heal from gerald and getting dealt the same dmg like noise, except for some reason noise persists and bob DIES, dunno why that happens but i mean bob is kinda useless to his team anyway so. NOTE: jerald will get stronger every new fighter added and for this project gerald cant fight jerald so he instantly dies, also u can add attacks to him aswell, but dont change his appearance fully, unless if its with artstyles with remixes 2+
gave jerald the ability to summon gerald cosmic chaotic symbiote clones, aka GCCSC, or geese, they will stay for 30 seconds throwing 2 hail projectiles at you occasionally, before fading away and spawning 2 spikes, which deal great damage to the shield, but not alot of damage to the characters