An improved upon version from my original Gravity/Body simulation https://scratch.mit.edu/projects/1257243839/ New features compared to original: * Has support for black holes (preset 3) * Objects can take the mass of other object if collided with (preset 4) * Moveable and zoomable camera The simulation will start blank, to load one of the presets press the number keys 1, 2, 3, or 4. Press T to enable trails or disable trails You can turn on turbo mode to run at the fastest possible speed, not recommended though Turbowarp for best experience: https://turbowarp.org/1365929454?fps=60&hqpen * Note: higher FPS will make the simulation run faster For curious people: This sim uses Paczyński–Wiita potential formula for the gravity simulation In this sim G = 0.001 and C = 100 All planets are drawn using the pen (I.E all in one sprite) This project has 783 blocks of code I just googled the formulas I needed. Most of the complex math, like gravity acceleration and area of the intersection between two circles, I did not come up with. #simulation #sim #planets #math #paczynski #gravity #body #two #onesprite #pen