first image is the most up to date model click for next image all rendered in turbowarp Engine details: -originally based on Disney's BRDF model, supporting parameters: metallic, roughness, antrisopy, clear coat, albedo, plastic VNDF sampling Cosine weighted sampling MIS and NEE analytical point light support SAH BVH acceleration texture mapping normal interpolation Custom diffuse model (light vector dependant) (models light lost to specular over the hemisphere) Oren-Nayar / Disney diffuse view dependent model Kulla-Conty multiscatter compensation ACES tone mapping SVGF Denoiser Working blender pipeline, animation, Russian roulette, volumetrics, caustics 3D gas for alot of help