i hate working on this but anyway heres another yap session about this game so i finally got the locker system to function without being repetitive, and you can FINALLY hide now, i've almost gotten this game into it's first prototype. right now i'm working on the entities, this should be the *final* thing i do before i actually release the remaster in a prototype phase, hence this, the game will be very bare, i don't want to add all the entities at once, and some other things (like map props, tables or backward rooms) will not be in the game either, so don't expect prototype 1 to be super awesome just yet, it's only meant to be a teaser for what may come and this might still not be out for months, i am a procrastinator for all of my personal projects and it's why i keep making new ones every single month, i can never make up my mind, but it should hopefully be out soon... also all of the versions i release will also be archived on a new account, @TOOLRThings, it's nice keeping old things just for the memories, even when you replace them for something better goodbai OwO