With enough money to last the holiday now, Steven Fournier heads off towards the new radio station in search of a calmer position. But the mountain never forgets, and those who are supposed to help guard the station have ambiguous loyalties... I recommend playing on Turbowarp for the best experience: https://turbowarp.org/1365429838?interpolate&fps=60 Press and hold space to turn on the light in the main hall. Use the mask and camera when necessary. Wind up the welding machine. Pay close attention at all times. Good luck. Changelog: 2/8/2026 Alpha v0.1 -Added the menu screen 3/8/2026 Alpha v0.2 -Added the night intro cutscene -Added the scrolling office 4/8/2026 Alpha v0.3 -Added the sign and camera buttons -Added the vents and light buttons -Added a night counter 17/8/2026 Alpha v0.4 -Added the minimap -Added the camera buttons -Added the do not disturb sign -Updated the office and desk graphics to their final versions 18/8/2026 Alpha v0.5 -Added the first batch of AI scripts (will do more later) 20/8/2026 Alpha v0.6 -Added the second batch of AI scripts 21/8/2026 Alpha v0.7 -Added the cameras! The sprites took a little too long -Added the time -Added the welding wind-up mechanic -Added the power 23/8/2026 Beta v0.8 -Time is now functional -Power is now functional -Night counter is now functional -Added all attacks -Added end screens (however, you can only win now) 24/8/2026 Beta v0.9 -Added jumpscares (however, they are just placeholders) -Camera buttons are now functional -Game is now technically playable (but full of bugs!) 25/8/2026 v1.0.0 -Fixed a whole load of bugs, none of which I intend to describe -Added proper jumpscares -Added the phone calls -Entities should now move properly at night -Added game over screens -Game is now technically fully playable! 26/8/2026 v1.1.0 -Custom nights! -Presets! -Stars! -Right vent should now work properly -Jumpscares should now work properly -Pico, Tera, Nano, and Giga should now move properly -Added newspapers for every night 27/8/26 v1.1.1 -Svetolik should now show up on the cameras -Scratch should now show up properly -Time should now work properly. Before, the night ended at 5 AM -Scratch is now no longer halved -Minimap is now less cluttered -Flashlight now runs out twice as fast -There is now a warning if the welding power goes too low 28/8/2026 v1.1.2 -Svetolik should now show up and leave properly in the office -There is less of a cooldown for the sign and cameras
Thanks to @M_axj on Scratch for the character assets and the Scratching Dawn idea and story! Thanks to DkUniverse on YouTube for the tutorial needed to make this game! Thanks to Scott Cawthon for the original game idea! This is a fan-made sequel to Scratching Dawn. Play the original series here: Music: LEMMiNO: Siberian REPULSIVE: Kyomi's Lullaby Sound: Half-Life FNAF 1 FNAF 2 Battlefield 1 Minecraft Pixabay