Double-click flag so that the music syncs! You can replace characters by going into their costumes and replacing the poses with your characters' poses. You can also change some of the animation code if you want it to look different. MORE INSTRUCTIONS BELOW VVVVVVVVVVVVVVVVVVVVVV ----------INSTRUCTIONS---------- Most instructions are inside the project anyway. I recommend using this to convert the charts: https://scratch.mit.edu/projects/666734314
----------NOTES---------- Current Engine Version: V1.2 I made this engine mostly for myself, so *I* can use it, but if you wanna use it too, then go ahead and thank you for choosing this engine! Song is Bopeebo from the original FNF game. If you were looking for a Bopeebo AYS then use this one: https://scratch.mit.edu/projects/1063377532 If you're wondering, yes, I made the camera thing all by myself. ----------CREDITS---------- @SquigglyTuff - He made the original AYS engine @EmmeraldJ1 (me) - I made this engine, most of the sprites and many extra stuff for this engine like the modcharts or the camera engine. The Scratch Library - Sprites like the background or the speaker come from there. Besides, I like using Scratch sprites for my engines. Whoever made that Scratch spritesheet and the mic - thanks to whoever made it The FNF Team - For making Friday Night Funkin' Kawai Sprite - Composer of Bopeebo ----------CHANGELOG---------- September 4th, 2024: This project is released. October 12th, 2024: Mild changes in some code to improve the project's performance. October 14th, 2024: Added an FPS counter. Made some changes in the modchart and lyrics codes so more customization can be added. Other mild changes in the code. V1.1 is finished. August 5th, 2026: Fixed some coding. Tweaked the preloading code so the sprites are run one at a time. Added comments to most things to clarify how to use the stuff. Completely reworked camera code. Added layered background. New blackout message. Added new functions to the lyrics. Added manual camera movement. Added BPM changes handler. Made all the arrows into one sprite. Handled icon changes. Tweaked the preloading code so everything preloads better and properly. Version 1.2 is done. August 6th, 2026: Made background animations possible. Camera now has 3 modes. Added a comment explaining how to make layered backgrounds.