WASD / Arrow Keys === Move W / Up === Jump (You can triple jump) S / Down === Drop Kick (Higher drop = faster slide) S + S / Down + Down === Air Trick Drop kick the cages and drones. Keep your combo going for high XP. Release innocents and avoid lasers!
Q&A Q: "Why is it lagging? Why does it take forever to load?" A: "Use turbowarp: https://turbowarp.org/1365181994" Q: "Is this the final game?" A: "No. Planning on adding upgrades, wall-running, more city to explore, and more quests to do (like stopping protestors or collecting lost passports)" Q: "What is the story?" A: "The carnivores (animals who eat meat) have been locked up and discriminated out of fear they could attack the herbivores (animals who eat plants), enforced by the drones around the city and encouraged by the citizens. You're a vigilante sworn on freeing innocent carnivores to restore the city to the peaceful, unified place it once was." Q: "Why did you make this?" A: "It started as a vision for a parkouring game, and slowly expanded into an immersive world. I felt the mechanics I had in mind were great core ideas to put into a game. Q: "How do I win? What do I do?" A: "There's no win condition at the moment and there may never be. The goal as of now is to simply have fun, testing out the highest score you can get or how many moves you can chain together. Once I add upgrades, it will give the player an incentive to gaining XP other than seeing a number go up. I know there's not much to do but it's a prototype so RELAX. There's more coming, I just wanted to share what I have so far with the public." Q: "Why haven't you been posting more projects?" A: "College, lack of motivation, working on a collab at the moment alongside this project."