WARNING: This game may contain some flashing lights, creepy imagery and jumpscares. Play with caution Scroll down for controls and instructions. Anyone beat 6 hour mode yet? Rate this game on what you think out of 10 please SHOULD I MAKE A FIVE NIGHTS AT SCRATCHY'S 2?! Scroll down for controls and instructions. Play on Turbowarp if you experience lag: https://turbowarp.org/1364803928 WELCOME TO YOUR NEW JOB AT SCRATCHY'S PLAY PLACE! You work as a day shift security guard at Scratchy's Playplace, you took it despite the bad pay, you were desperate for money, you take the job, thinking everything will be fine, thinking you will be safe. You soon find out you are not. You find yourself locked in the building after it has been shut down, waiting for a rescue team to arrive. You must survive these animatronics that move at night until then. Controls: A: To see left door S: to go back to office view D: To see right door Cameras: Quickly flick you mouse down and back up, to put them back down, do the same routine Everything else: Click Survive from 12 AM to 6 AM How to counter Scratch: If he is at your door, close it, if he leaves, open it again. How to counter Pico: If he is at your door, close it, if he leaves, open it again. How to counter Giga (in Cam 08): Look at her/him on the cameras, it will stall her/him, if they come out of Cam 08, close your vent immediately, don't keep the vent closed for too long, you will die to the temperature. How to counter Gobo: If he has left the stage but his eyes are small in the right hall, do nothing, but if his glowing eyes are big on the cameras, close your right door. How to counter Broken Scratchy: If you see him with white pupils, click him. He was always twitchy, so they put him where the kids couldn't find him. Power: Using lights, doors and cameras uses power, if you run out, you can't use any of these, and the doors will open and Gobo will come for you. Do not run out of power. If you see any bugs, let me know, anyways. LET'S GET RIGHT TO PICO JUMPSCAR- I MEAN LET'S GET RIGHT TO THE FUN!
Scroll down for update log Congratulations... @BogiSlurped! They the first to beat 6 hour mode! This game might contain bugs. Please point them out if you encounter some. The final content update was done... The rest will only be bug patches... After many weeks of losing sanity, layering issues and headaches, I can finally say... IT'S HERE! THE FULL GAME! This was a solo project, I voiced Phone GUy from Nights 1-5, one of my relatives voiced the Phone Guy for Night 6. And yes, I did beat all nights myself to test if it's possible, and it very much is. Beat all nights myself. This is probably the biggest game I have ever made. Hope you enjoy! Credits to Scott Cawthon for the original Five Nights At Freddy's V 1.0: Released V 1.1: Fixed bug when one door closed, the other one does V 1.2: Fixed bug when Pico would always stay in Dining Room after he leaves stage V 1.3: Fixed bug when clicking certain area of left light, game will restart V 1.4: Changed 6 AM tune V 1.5: Added animated camera flip V 1.6: Added Nights 2 to 7. V 1.7: Added camera glitch when looking at animatronic camera when they move V 1.8: Made it mobile compatible. V 1.9: Updated the poster Easter egg look V 2.0: Added Custom night (because of how AI works, the custom night works differently, the more the numbers go up, the more easier it becomes) V 2.1: Added 6 Hour mode (GOOD LUCK) V 2.2: Fixed the bug when you could open camera in menu and also some more layering issues V 2.3: Fixed bug that when you start night, animatronics will always be displayed on Stage camera if you didn't click on a different camera V 2.4: Changed easter egg look and added the easter egg variants. V 2.5: Fixed bug that other animatronics could attack you when power was out. Also fixed bug that if you click on a certain spot, it would turn mobile settings on/off. Also fixed bug that when starting night, sometimes Gobo would immediately jumpscare you. Also fixed bug that when clicking on cameras when mobile, you have to click somewhere else to go back off, and vice versa. Now you can just click normally. Version 2.6: Fixed bug when you could not open/close cameras when on PC Version 2.7: Fixed a layering issue with the "On Mobile?" button Version 2.8: Fixed bug when the vent would be closed when you start any night (due to me playtesting) and also fixed the bug when the light and door buttons could show up when you die