===== IN GAME CONTROLS ===== - WASD to move - SPACE to dash - 1-4 to switch weapons - defeat all the enemies to go to the next level ===== IMPORTANT INFORMATION ===== - i never got HP and STAMINA working so you can't die and can spam dash infinitely lol - you can hit your own shurikens with your sword or pistol - wave 20 boss of the main campaign is placeholder - everything after wave 20 is unfinished ===== DEV STUFF ===== i used the stuff below to test enemies, but you can use it too for fun if you want i guess 7 - spawn shadow 8 - spawn body i - spawn cultist 9 - spawn blue slime o - spawn yellow slime l - spawn red slime 0 - spawn rhage p - spawn faceless
2026 NOTES: this is part of a collection thing where i share a bunch of my old projects i've made over the years!! they all can be found here https://scratch.mit.edu/studios/51826299/ estimated project creation date: april-may 2025 on my @Bob-FNF account ok this one's pretty cool it was gonna be a rougelike game inspired by combat initiation and faith, but i never programmed any of the rougelike elements like shops and upgrades, so it just plays like a wave-based game right now lol despite that, it's still pretty fun i think !! even though the hp doesn't work so there isn't really any risk in anything you do theres also like a lot of bugs and gameplay issues tho.... the shurikens bounce off enemy projectiles for example, which is not intended, but not easy to fix with the way i programmed enemies also this game was gonna have lore, though it's not really in depth. basically allie (the protag girl) was kidnapped by a cult and she was put into eternal sleep for an evil religion thing (idk) so as a result she was forced into her own dreams for eternity, being separated from reality, she slowly forgets more and more of what reality is like, resulting in her own dreams to become more and more devolved and messed up and stuf so basically i wanted to make a cool edgy thing like faith but without the cool story. because all of my lore reasons are "it's all a dream so nothing makes sense" i remember having really big plans for somniaeterna... i have a really big google doc of all the stages and bosses and weapons and mechanics i had planned though, i eventually stopped working on it to work on my main project, which at the time, was bluue's expedite random fact, but i had a forsaken 007n7 oc that i was gonna repurpose for the lore of this game. you don't see her because again the game is unfinished. she would've been a sort of "sacrifice" curse system though, where you give up -1 max hp for a big reward