"Best project ever I worked extremely hard." Shl*ngsly, July 24, 2026 So basically I lied. Originally, I was planning to hit 1200 frames and have fully fleshed out sfx and all that good stuff. Obviously, that didn't happen. This is because while I had already hit over 450 frames, they changed Yugen from a full length tourney to a fight collab tourney. Since I didn't sign up for nor am I prepared for a fight collab tourney, I'm forfeiting. However, I didn't feel like deleting 450 frames of work again. (I've done that in the past, it wasn't a good idea and I regretted it) Now, yes, it's unfinished, and I never went back over nex's rig and made it look like nex (sorry @invertx) not to mention does NOT have finished sfx work nor all the wind vfx it needs, but whatever. The intro was long, incoherent and dragged out, and the combat was choppy and unfinished. True trademarks of the D tier animator. Now, it sort of hurts to have actually, finally locked in, and made almost double my average frames in barely any time, but it's not something that can be helped. I wish everyone in Yugen Generation the best of luck, I won't be participating with yall. Sorry to my teammate, whoever you were (I'm too lazy to find your user XD) but I just aint doing allat. I have other things I'd rather do. While this isn't my best project ever, I did tell the truth about working extremely hard. And hopefully no one actually sees all this since I originally posted this project blank as a joke, but now it's just a scrapped animation no one should bother watching. My next long animation will be USMT R3, against @-ZGAnimates-, and that'll fall in my usual 200-300 frame slot. My next animation will be the next part of the Basketball Collab with @SuperStrongCoder. Cya around, Shl*ngsly, August 3rd, 2026