(Kinda buggy) Things added in this proof of concept: - more weapons - Ragdoll physics - music -redesigned room 1 to spawn Zombies 2 to spawn a weapon space to dodge E to pick up items Q to drop items C to aim WASD to move around LMB to swing/shoot 0 - clear all blood 9 - turn off/On blood R - spin your weapon (-) - to delete all zombies space - pick up zombies Things to be added in the next POC: (maybe) duel wielding (maybe) more rooms - Better Layering - throwing - player ragdoll Credits: music: "Good Kill (A Side)" (From Project nexus 2)