my first custom level in this format! and i think it's one of my masterpieces ;) - (tiny)structure - *totally* long level with so many checkpoints in which you climb a very tall (8x8) skyscraper to escape a storm (finally something better than adlak) - effects - if you couldn't tell, this appel proyect has cool effects the wind and the outline get whiter and so harder to see the further you climb and the lightning effect has 1/20 chance of striking every second - skills needed - *litejump *needle gameplay D: *routing *precision *difficult wallclimbs - story - after many other adventures, appel is just chilling in his house working on some cool levels. then all the sudden a MASSIVE storm gets unleashed, covering the sky in a dark abyss. appel finds a remote in witch actives a blue platform that leads to a MASSIVE skyscraper that sticks out above the clouds in the middle of nowhere. appel makes his way into the tower with one goal in mind: reach the top of the tower and remove the storm! - credits - @grizer497 for the art + superstructure + evreything @griffpatch for the original game: appel @legobouwer9 who created the appel character @thegrassyguys for the difficulty system @sonicandnoah5 for the wind effect @groko13 for the rain sound christa lee for the w music "celestial resort - good karma mix" - victors list - not yet pb: 12345769aLJLJ2LJ71LJ9LJ2LJ17LJ0LJ20LJ1LJ21LJ9LJ24LJ1LJ27LJ5LJ32LJ1LJ35LJ0LJ38LJ2LJ40LJ0LJ54LJ1LJ57LJ9LJ60LJ1LJ63LJ5LJ69LJ0LJ71LJ2LJ74LJ0 Nerfed version out now at @appel-_-