!! Make sure you have scratcher and dont go inside the project so cloud variables work !! Submit towers for this game through the review whitelist or just ask me to review them Region 1 of JIS: Forgotten World Tower count currently: 20 + 1 monthly Next areas should release sometime soon but im not sure when Press space to teleport in practice mode 2 to place a checkpoint in practice, 3 to delete 1 to change reset timer when pressing r Checkpoints have a small cooldown between placements to prevent issues Alljump difficulty explanations: Green: Simple to alljump, can be done by new players easily. Lime: Slightly more challenging to alljump, can contain quite hard gameplay Yellow: Not very doable for new players, requires physics knowledge/has jumps past just basic frame perfects Light Orange: Difficult to alljump, contains complex mechanics and jumps that start to become challenging to do on their own. Orange: This is the point where physics knowledge doesn't affect difficulty. Jumps in this difficulty are extremely difficult to do. Red: The hardest alljumps anyone can realistically do. These contain many jumps that are barely possible for humans to do. This is where alljumps start to require checkpoints in the middle of jumps Dark red: Impossible towers, no one is ever alljumping these