I took a whole month working on this. I am so proud to finally post this. It would make me so happy if you could ❤, ⭐, and maybe follow? If I have 100 views, I could have 100 ❤s if you guys contribute. Earliest Archive: https://scratch.mit.edu/projects/1326805712/ Raycaster with animated textured walls: https://scratch.mit.edu/projects/1370006596/ Highly suggest TurboWarp for best performance https://turbowarp.org/1363121716/ Also, headphones for immersive experience. STORY------------------------------------------------------------------- You fall straight into the ground. instead of a thud, you get the sensation that you are falling. that is when you land into a place that is somewhat familiar. Moist carpet, dingy yellow walls, humming lights. Welcome to Liminal Realities. HOW TO PLAY-------------------------------------------------------- -All the controls are in-game except -R to turn around quickly -C to crouch -Press 0 to edit the raycasting accuracy (10 is the best but cuts of some fps, 0.01 is the worst but fastest) -Press space to proceed when you beat the games and get to the credits and post-game messages -Up and Down arrows to navigate Menu -If you are 8 or younger, or if you just want to, please turn on safe mode CREDITS------------------------------------------------------------------ There is a dedicated credit screen at the end of the game, but, Code, ~3200 blocks total, 93.75% me. ~300 blocks to the @griffpatch tutorial Music: Hey Kids by Molina, 7 weeks and 3 days by yungatita EXTRA-------------------------------------------------------------- >1 month ~300 hours 160+ assets -The bottom health bar is health, the top one is stamina. I really have come to like the pen extension, the menu screen and the pre and post credit messages are pen too, and remember all of the gameplay is pen too! ----------------Uses raycasting and mode7. I wanted to do rasterizing but scratch and even TurboWarp kept crashing on my low-quality school chromebook. ------------------------------------------------------------------------- and 300 blocks is 9.6% of 3100 blocks, so it mathematically is 90.3% me, which rounds down to 90% in the ones place.
@gl00b saw this project =') UPDATE LOG------------------------------------------------------------ 2026, July 19, v1.0 - Initial release 2026, July 20, v1.1 - Fixed up some bugs 2026, July 21, v1.2 - Audio Fixing 2026, July 23, v1.2.1 - Polishing 2026, July 23, v1.3 - Removed cloud variables bc of bugs 2026, August 2, v1.4 - Added crouching 2026, August 12, v1.5 - Fixed some choppiness at high frame rates 2026, August 12, v1.5.5 - Made raycaster run faster to increase fps 2026, August 13, v1.6 - Made fps more accurate using the "days since 2000" block (more info in the comments) 2026, August 19, v1.6.5 - Fixed texture mapping issue tags so it gets noticed #games #Bloppy111 #liminal #3D #raycaster #mode7 #exploration #mystery #maze #escape #engine #graphics #all