──── ✦ Appel: Final Ascension ✦ ──── ────────────────────────────────── The final climb begins. Final Ascension is a collaborative Appel level pack between @GANE_APPEL, @EducationalDMG, @-_-ouo, @minhduong241011, @RacingPenguin27, @Dream-a-duck, and @OWINNER_314 featuring 60 handcrafted levels across A-Side, B-Side, C-Side, Bonus & Practice. A challenge for everyone, from beginners to seasoned Kaizo players. New mechanics. New challenges. Climb higher. Push further. Reach the end. ──── ✦ Notes ✦ ──── ────────────────────────────────── 1.Some levels don't contain replays, so Watch Mode doesn't work on all levels. 2.The marked button in the main menu are for upcoming feature. 3.There are still a lot of bugs. If you find any, please report them to @GANE_APPEL or @minhduong241011. 4.Some B-Side, C-Side, A-Side, Bonus or Practice levels may be empty because they haven't been created yet. ──── ✦ Better Experience ✦ ──── ────────────────────────────────── For the best experience, play Turbowarp. Recommended addons: Enhanced Fullscreen, Pause Button, Clone counter and Project Volume Slider. Recommended advanced settings : 60 FPS (Custom FPS) Turbowarp link : turbowarp.org/1376352090?fps=60 ──── ✦ Controls ✦ ──── ────────────────────────────────── Jump ── W, I, Z, Up Arrow Crouch ── S, K, X, C, Down Arrow Move Right ── D, L, Right Arrow Move Left ── A, J, Left Arrow Pause ── P Save Replay ── 0 Quick Edit ── Q + M / Q + E Quick Restart ── Q + R Mute Audio ── M Next Audio ── K / Up Arrow Previous Audio ── Down Arrow Change Game Mode ── G Side Jump / Wall Climb ── Slide down a wall, press opposite direction, then Up. Repeat to climb. Wall Jump ── Jump into a wall, then jump again to bounce off. Spike Edge ── Crouch at the spike base, then quickly press Up + toward the spikes. Wall Clip ── Crouch while sliding down a wall until the bottom to clip through. I-Frame ── After dying, you get temporary invincibility. Extend it with wall jumps. Crouch at max jump height to clip through spikes. Lite Jump ── Crouch while rising to reduce jump height. Nearly frame-perfect. Phantom Side Jump / Wall Climb ── Wall jump, then Side Jump at the stage edge to reach the ledge. Roof Hang ── Gain downward momentum, pass under a block, then press Jump. UCC ── Perform a regular UCC with upward momentum. DCC ── Jump onto the wall, crouch, tap away twice, with the second tap just before the corner. Frame-perfect. Crouch Spam ── Under spikes, uncrouch for one frame to gain momentum, then spam S/X. Corner Push ── Use high momentum and a max coyote-time jump, then crouch to avoid the ceiling. Spikeclip ── Use downward momentum and crouch at the right height to clip through spikes. SCWJ ── With enough downward momentum, buffer a jump while clipping into a wall spike. Extremely precise. Forced Downwards Corner Clip ── Crouch to clip through the corner, mainly with thin walls and a lower room. Hitbox Manipulation ── Bounce from a spring under a slab and uncrouch to get your head stuck inside. Avoid crouching, sticking, or wall jumping unless safe. ──── ✦ Changelog ✦ ──── ────────────────────────────────── ────────── ✦ V0.1 - (9/19/2026) ✦ ───────── Initial release ────────── ✦ V0.2 - (9/20/2026) ✦ ───────── Fixing info button and adding required skills, difficulty(Chan & Grassy systems) and Description on info show, changing Acrophobia A, B & C sides, changing Safe Landing, Adding Practice button, changing mode with 'G' key and more small details. ────────── ✦ V0.3 - (9/26/2026) ✦ ───────── Adding Red Herrings: B & C Sides, Fixing impossible jump in Acrophobia: C-Side, More fixes in info buttons, ading new screenshot to Acrophobia: A-Side, Adding Icicles bonus level, Adding Obsidian Occurance: A, B & C Sides, Adding Sandy Sprint bonus level and better instructions. ────────── ✦ V0.4 - (9/27/2026) ✦ ───────── (This is a minor update) Changed better timer to FG timer and fixed a bug. ──── ✦ Credits ✦ ──── ────────────────────────────────── First, a thanks to , one of the first members of the collaboration, for improving the gameplay of Crusher Run: A-Side. Special thanks to for helping with the Info button, creating Crusher Run: B-Side and Acrophobia: C-Side, and redesigning Acrophobia: A-Side & C-Side, making replay for acroph. Thanks to for creating Acrophobia: A-Side, Haystack (Bonus Level), and Acrophobia: B-Side, as well as sharing one of their best creations with the project. Thanks to for creating Safe Landing (Bonus Level). Thanks to for creating Sundae Melt: A-Side and C-Side. Finally, thanks to for creating Red Herrings: A-Side and C-Side. ──── ✦ Thanks to ✦ ──── ────────────────────────────────── Appel v1.4 ── Appel Skin ── Better Timer ── FG Timer ── The Climb (Bonus Level) ── SFX ── Freesound.org