play the game with the link below. playing on the default scratch player is possible but will cause several issues later on https://turbowarp.org/1362702708?clones=Infinity&offscreen Scratchcat and the rest of the Costume Library are here to fight in a Tournament like no other. Do YOU have what it takes to face The Champ? HOW TO PLAY: player 1 (left screen) controls: WASD to move F to focus G to shoot player 2 (right screen) controls: Arrow to move M to focus N to shoot This is a multiplayer curtain fire shooter. You can either go through each character's campaign in Tournament Mode, or play with a friend in Multiplayer Mode. Bullets will regularly spawn at the top of the screen and descend. Their speed and spawn rate are fixed in single player, but change over time in multiplayer. If the match goes on for too long, large fireballs will start showing up on both screens. EX Bullets are special bullets unique to each character. When you kill enemies or use your special, they are sent to your opponent's field. These can be reflected like regular bullets, but have unique patterns that can be harder to deal with. Pico will periodically appear on both screens and fire a barrage of bullets. You can shoot him to stop the pattern, but its effectiveness varies (more on that later) To shoot, repeatedly press G/N. To use your special, hold G/N until the circle around your character changes color. -If you release when the circle is red, you use your Level 1 Attack. It will summon a "blast wave" that deletes bullets and sends them to the enemy. Costs 1 CHARGE point -If you release when the circle is yellow, you use your Level 2 Attack. It will flood the opponent's screen with a barrage of EX Bullets, and summons a larger "blast wave" that doesn't last as long. Costs 2 CHARGE points. It will trigger automatically (without the blast wave) if your combo is 30 or higher -If you release when the circle is green, you use a Level 3 Attack. Similar to the previous attack, but it sends a miniboss to harass your opponent. They can either be killed with your bullets or sent back with a Level 3 of your own, as there can only be one miniboss onscreen at a time. Costs 3 CHARGE points (cont.)
Enemies will appear on both players' screens. If the pink enemy at the front is destroyed, it starts a combo that destroys all enemies and bullets caught in the explosions. This will increase your CHARGE level and send bullets and EX bullets to your opponent. You'll also get points if your combo is 16 or higher. Using a Level 3 or killing a boss will add to your combo multiplier. the order is 1x, 2x, 4x, 6x, 8x, and 10x. If you get hit, your multiplier is reset. Throughout the game, you will need to alternate between playing defense and offense. Failure to do so will result in your immediate demise Credits are in the project. All character themes are by me Enjoy! :D v2.0 (10/1/2026): Added Gobo, Demon, Ripley, and Kaj to the game, + the Music Room and a better menu v1.1.2 (9/30/26): patched a bug involving player 2's free Level 2 attacks v1.1.1 (9/26/26): nerfed Harper v1.1 (9/23/26): added bullet cap (prevents crashes), nerfed the penultimate boss v1.0 (9/12/26): Release version