One of my favorite games I've ever played is XCOM: Enemy Unknown, a tactical turn-based game with an epic story. I'm really hoping that I'll be able to capture the same feeling of joy I get from playing XCOM into this remake on scratch, and I also really hope I'll actually be able to make it. I don't think I've ever attempted something this big. Luckily, I'll have some help from friends and the supportive scratch community, so stick with me here and be prepared to play what will probably be the most complicated game I've ever coded! (yes I know that I have multiple other projects that I said I would make and never finished, like the Windbeast Invasion (we ignore that one), another stickman entry (actually being worked on right now), and the third amusement park tycoon (gonna be a major upgrade that takes lots of time), but I'm really hoping I can finish this one, and yes, I will also continue working on the next stickman entry and APT3, but I just wanted to let you guys know that I'm still active and still working on my projects.)
Based off the game XCOM: Enemy Unknown and the XCOM franchise. This is a spiritual remake and I in no way want to take credit for anything that comes from them. All code and art by me, menu sound effects from the game XCOM: Enemy Unknown. THIS IS A WORK IN PROGRESS. THERE IS NO ACTUAL GAME YET. Feel free to click the flag though - I've made an intro and a menu. Also, the play button does something, so click it.